The Learning Model “S2P” as a Conceptual Framework for Understanding the “Serious Game"

Salah Eddine Bahji, Youssef Lefdaoui, and Jamila El Alami

Keywords

Serious game, Game-based learning, S2P Model, Learning model

Abstract

Regarding the need to develop a logical framework for understanding the Serious-Game as a learning tool, it was time to start with the definition of a reference system based on the three components [Strategy-Platform-Process], called “S2P Learning Model”. This model aims to help any conceptual approach any formal learning initiative. Recognized the educational roles of the Serious-Game as a learning tool used for knowledge sharing and skills development, the adaptation and the application of the “S2P” Model to the Serious-Game’s conception was fully justified.

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