M. Gayer, P. Slavik, and F. Hrdlička (Czech Republic)
Visualization, Particle Systems, CFD,Combustion, Engineering Education
Designing pulverized coal combustion simulation and
visualization systems is still a complex task. The current
solutions, such as the commercial CFD packages are
focused on the precision of the computation. Our solution
is suited to the education and computer graphics area,
where the precision does not take the first, but also not the
last place. The main factor in our solution utilizes the
interactivity of the system and its ability to visualize the
gained results real-time.
We briefly describe the key elements of our system. In
the theoretical part of the paper, we introduce our original
concept of the simple air fluid simulator, which can be
used in general airflow computer graphics animations.
Our method is based only on applying the two physics
fundamentals – Newton’s Second Law and The
Continuity Equation. Furthermore, we briefly describe our
simplified coal combustion engine, the heat transfers and
virtual coal particle system, which are used for
visualization of the coal flow.