Synthetic Movies for Computer Vision Applications

A. Santuari, O. Lanz, and R. Brunelli (Italy)


Animation, Virtual Reality, Tracking, Intelligent Ambience


This paper presents a real time graphical simulator based on a client-server architecture. The rendering engine, sup ported by a specialized client application for the automatic generation of goal oriented motion of synthetic characters, is used to produce realistic image sequences for extensive performance assessment of computer vision algorithms for people tracking.

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