Information Technologies in Educational Environment: Some Examples

N. Sala (Switzerland)


Multimedia Technologies, Learning Process, Virtual Reality.


This paper describes the results of three different experiences which involve the use of multimedia technologies in cognitive and educational processes (in high schools and in universities). First experience is an example of the application of multimedia technologies in the didactic path to help the students to reach some educational and cognitive goals, to support the traditional educational methods. It has been developed for a first year and a fourth-year undergraduate courses of Mathematics at University of Italian Switzerland. Second activity is an example where the multimedia technologies substitute the traditional tools (e.g. overhead projector or the blackboard) in the field of computer based training in electronic instrumentation and measurements. Third activity is an example of the use of the multimedia technologies to develop a new learning environment which involves the constructivist approach and the cooperative learning.

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