Cutting in Virtual Reality: Approaching a More Realistic Cutting Experience

Ahmad Ghanbari and Mohammad Goli


Haptics, Virtual-reality, Force feedback, VRML


Cutting in virtual reality environment is a means to a more efficient, accessible and moral practice for surgical students and surgeons. A realistic sensation of cutting requires different considerations such as: a close to ideal force and position feedbacks and a 3D visual virtual environment to simulate the real scene as best as possible. In this paper different algorithms on angle/force modeling from real data are investigated and compared to vote for the best method to simulate the virtual cutting environment. In addition, a 3D graphical user interface has been developed to satisfy the user visually. The whole virtual-reality environment has been tested with different users to validate our experiment.

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