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10.2316/Journal.208.2007.2.208-1069
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MOBILE WEBTALK A FRAMEWORK TO SUPPORT UBIQUITOUS COLLABORATION
A. Bucciero, U. Barchetti, L. Mainetti, and S. Santo Sabato
doi:
10.2316/Journal.208.2007.2.208-1069
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Abstract
References
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10.2316/Journal.208.2007.2.208-1070
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TECHNOLOGY SUPPORT FOR WHOLE GROUP ENGAGEMENT: A PILOT STUDY
K. Swan, A. Kratcoski, M. van’t Hooft, D. Campbell, and D. Miller
doi:
10.2316/Journal.208.2007.2.208-1070
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Abstract
References
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10.2316/Journal.208.2007.2.208-1080
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MOBILE LEARNING APPLICATIONS FOR EDUCATION IN MEDICINE AND DENTISTRY
C. Marx, W. Gwinner, J. Krückeberg, U. von Jan, B. Engelke, and H.K. Matthies
doi:
10.2316/Journal.208.2007.2.208-1080
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Abstract
References
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10.2316/Journal.208.2007.2.208-1082
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NEW TEACHING AND LEARNING TECHNOLOGIES FOR INTERACTIVE LECTURES
S. Kopf and W. Effelsberg
doi:
10.2316/Journal.208.2007.2.208-1082
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Abstract
References
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10.2316/Journal.208.2007.2.208-1083
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SCALABLE CODING AND WIRELESS STREAMING OF LECTURE VIDEOS FOR MOBILE LEARNING
T. Liu and C. Choudary
doi:
10.2316/Journal.208.2007.2.208-1083
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Abstract
References
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10.2316/Journal.208.2007.2.208-1084
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SECURITY CONSIDERATIONS IN M-LEARNING: THREATS AND COUNTERMEASURES
E.R. Weippl
doi:
10.2316/Journal.208.2007.2.208-1084
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Abstract
References
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10.2316/Journal.208.2007.2.208-1093
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AN ADAPTIVE WEB-BASED LEARNING SYSTEM FOR THE SCIENTIFIC CONCEPTS OF WATER CYCLE IN PRIMARY SCHOOLS
W. Tarng, M.-Y. Chang, L.K. Lai, S.-S. Tseng, and J.-F. Weng
doi:
10.2316/Journal.208.2007.2.208-1093
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Abstract
References
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10.2316/Journal.208.2007.4.208-0916
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"ON THE EDGE OF DESIGN FOR MOBILE GAME-BASED LEARNING
A. Mitchell, M. Doherty, R. Millwood, S. Mininel, P. Inchingolo, F. Vatta, A. Parvu, and A. Tarkus
doi:
10.2316/Journal.208.2007.4.208-0916
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Abstract
References
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10.2316/Journal.208.2007.4.208-0917
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ASSESSMENT OF A COMPUTER GAME FOR TEACHING ARCHITECTURAL ENERGY EFFICIENCY
D.J. Cowan
doi:
10.2316/Journal.208.2007.4.208-0917
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Abstract
References
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10.2316/Journal.208.2007.4.208-0918
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GAME-BASED LEARNING AND THE ROLE OF FEEDBACK: A CASE STUDY
D. Burgos, C. van Nimwegen, H. van Oostendorp, and R. Koper
doi:
10.2316/Journal.208.2007.4.208-0918
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Abstract
References
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10.2316/Journal.208.2007.4.208-0919
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A WEB-BASED BOARD GAME FOR TEACHING ASPECTS OF INTERNET ENGINEERING
P. Komisarczuk and I. Welch
doi:
10.2316/Journal.208.2007.4.208-0919
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Abstract
References
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10.2316/Journal.208.2007.4.208-0920
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OPEN SYSTEM VIEW APPLIED IN BUSINESS SIMULATION GAMING
T. Lainema
doi:
10.2316/Journal.208.2007.4.208-0920
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Abstract
References
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10.2316/Journal.208.2007.4.208-0921
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INDIVIDUALISTIC VERSUS COMPETITIVE GAME-BASED E-LEARNING
P. Zaphiris, C.S. Ang, and D. Law
doi:
10.2316/Journal.208.2007.4.208-0921
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Abstract
References
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10.2316/Journal.208.2007.4.208-0922
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ISSUES IMPACTING GAMES-BASED LEARNING IN FORMAL SECONDARY EDUCATION
M. Ulicsak, K. Facer, and R. Sandford
doi:
10.2316/Journal.208.2007.4.208-0922
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Abstract
References
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10.2316/Journal.208.2007.4.208-0923
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A SURVEY OF STUDENTS’ COMPUTER GAME PLAYING HABITS
T.M. Connolly, E.A. Boyle, M.H. Stansfield, and T. Hainey
doi:
10.2316/Journal.208.2007.4.208-0923
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Abstract
References
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10.2316/Journal.208.2007.4.208-0924
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PRODUCTIVE PLAY: PARTICIPATION AND LEARNING IN DIGITAL GAME ENVIRONMENTS
L. Galarneau
doi:
10.2316/Journal.208.2007.4.208-0924
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Abstract
References
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What is a Digital Object Identifer (DOI)?
First published in January 2004, this journal already established itself as one of the leading periodical publications on all aspects and applications of advanced technology-based learning, teaching, education and training. They include but are not limited to innovative Web-based learning and teaching/training technologies, streaming multimedia technologies, reusable learning objects and standards for learning objects, authoring systems, intelligent tutoring systems, adaptive and adaptable educational hypermedia systems, Web services, Web-based collaborative learning, Web-based communication technologies, virtual reality and scientific virtual laboratories, innovative curriculum and courseware for technology-based learning, state-of-the-art hardware/software tools and systems, quality and assessment issues, virtual colleges and universities, online degree and certificate programs, corporate online universities, national and international projects in advanced technology-based learning. The journal includes regular and special issues on various hot research topics in designated areas, book reviews, best papers of international conferences on technology-based education and learning, information about conferences, call for project proposals, call for papers and new publications. It appears quarterly.
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