Computer Graphics and Imaging    (CGIM 2007)

February 13 – 15, 2007
Innsbruck, Austria
Editor(s): E. Gobbetti
192 pages
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Abstracts may contain minor errors and formatting inconsistencies.
Please contact us if you have any concerns or questions.

Track Graphics and Modeling FreeSubscription
553-005 Aspect Ratio- and Size-Controlled Patterned Triangulations of Parametric Surfaces
O.E. Ruiz (Columbia), S. Peña (Germany), and J. Duque (Columbia)
553-027 Surface Reconstruction by Moving Contours
G. Barequet and A. Zamansky (Israel)
553-033 Modeling and Visualization of Time-Varying Topology Transitions Guided by Hyper Reeb Graph Structures
P. Keller and M. Bertram (Germany)
553-034 A 3D Shape Retrieval Method based on Continuous Spherical Wavelet Transform
Z. Liu, J. Mitani, Y. Fukui, and S. Nishihara (Japan)
553-061 Out-of-Core MLS Reconstruction
V. Fiorin, P. Cignoni, and R. Scopigno (Italy)
553-083 The Feature Points Extraction for the Apparel Manufacture from 3D Human Body Scan Data
J. Shin and S. Ozawa (Japan)
Track Rendering Techniques FreeSubscription
553-010 NDVI-based Vegetation Rendering
S. Roettger (UK)
553-017 Real-Time Rendering of Ice
S. Seipel and A. Nivfors (Sweden)
553-025 Fast Implicit KD-Trees: Accelerated Isosurface Ray Tracing and Maximum Intensity Projection for Large Scalar Fields
M. Groß, C. Lojewski, M. Bertram, and H. Hagen (Germany)
553-048 Large-Scale, Realistic Cloud Visualization based on Weather Forecast Data
R. Hufnagel, M. Held (Austria), and F. Schröder (Germany)
553-055 Fast Rendering of Leaves
C. Rebollo, J. Gumbau, O. Ripolles, M. Chover, and I. Remolar (Spain)
553-080 A Memory-Efficient Scheme for Fast Spectral Photon Mapping
K. Ikeda, H. Takizawa, and H. Kobayashi (Japan)
Track Virtual Reality and Interaction FreeSubscription
553-051 Virtual Touch Screen: A Vision-based Interactive Surface
M. Tosas and L. Bai (UK)
553-052 Tracking Tree-Structured Articulated Objects using Particle Interpolation
M. Tosas and L. Bai (UK)
553-058 A Mobile 3D Archipelago
A. Nurminen (Finland)
553-805 Simulation and Visualization of Indoor-Acoustics for Robot Control
N. Schmitz, J. Wettach, E. Deines, P. Dannenmann, M. Bertram, K. Berns, and H. Hagen (Germany)
Track Image Processing FreeSubscription
553-016 A Nonoblivious Watermarking Scheme for Embedding Spread Spectrum-Like Watermarks in the Wavelet Domain
A. Zolghadr Asli and S. Rezazadeh (Iran)
553-019 Mathematical Details of the Refraction-based Computed Tomography
A. Maksimenko, T. Yuasa, and M. Ando (Japan)
553-026 Tracking-based Segmentation and Volume Rendering for Assessing Stenosis of Coronary Arteries in MS-CTA Images
D. Mueller, A. Maeder, and P. O'Shea (Australia)
553-032 Context Definition for Estimating Camera Motion through Planar Deformation
C. Jonchery, G. Koepfler, and F. Dibos (France)
553-037 Efficient Face Recognition for Wireless Surveillance Systems
N. Zaeri, F. Mokhtarian (UK), and A. Cherri (Kuwait)
553-041 Color Transient Improvement with Spatially Adaptive Image Fusion
J. Chang and M.G. Kang (Korea)
553-042 Edge-Adaptive Complementary Color Filter Array Demosaicking
Y.S. Han and M.G. Kang (Korea)
553-043 Improving Feature Extraction Methods for CT Texture Analysis
A. Giachetti, C. Melis, and B. Podda (Italy)
553-045 Simultaneous Enhancement of Spatial Resolution and Dynamic Range from Multiple Images
J. Choi and M.G. Kang (Korea)
553-046 Multi-Scale Image De-Noising and De-Cluttering using Cross-Scale Mathematical Morphology
A.D. Graham, M.J. Turner, and T. Hewitt (UK)
553-064 A Conformal and Statistical Mapping Method for 3D Pet Image Analysis
D. Pai, G. Zou, J. Hua, M. Dong, X. Gu, and O. Muzik (USA)
553-078 Bits Allocation of Matching Pursuit Video Coder based on Visual Properties
L. Liu and Y. Jia (PRC)
553-081 Combined Optic Flow Optimization Method using Pulse-Couple Neural Network
Y. Cao, P. Cook, and A. Renfrew (UK)
553-093 Robust Estimation of Camera Parameters using Combinatorial Optimization
S. Rupp, M. Elter, and C. Winter (Germany)
Abstracts may contain minor errors and formatting inconsistencies.
Please contact us if you have any concerns or questions.

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Individual Articles (Online): $40.00  
ISBN: 978-0-88986-644-7 ;
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ISBN (CD): 978-0-88986-645-4 ;
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The topics of interest include, but are not limited to: Computer Graphics and Modelling - * Computer Aided Design * Computer Graphics * Graphical Modelling * 3-D Object Extraction * Surface Reconstruction * Surface Modelling * Solid Modelling * Geometric Modelling * Geometric Algorithms * Computational Geometry * Physically-based Modelling * Multi-Resolution Modelling * Hair Modelling * Texture Models * Modelling of Natural Phenomena * Model Validation * Computer Art * Artificial Intelligence Techniques * Applications; Rendering - * Illumination Models * Volume Rendering * Rendering Algorithms and Systems * Parallel Rendering * Monti-Carlo and Finite Element Techniques * Image-based Rendering * Radiosity * Ray Tracing; Visualization - * Information Visualization * Scientific and Mathematical Visualization * Distributed Visualization * Collaborative Visualization * Graph and Network Visualization * Visualization Algorithms * Visualization and Knowledge Discovery * Human Perception * Virtual Reality * Augmented Reality * Visualization of Virtual Objects * Real-Time Visual Simulation * Visualization Software * Computer Games; Imaging and Image Processing - * Image Acquisition Techniques * Image and Pattern Analysis * Image Compression * Image Manipulation * Pattern Recognition * Image Segmentation * Image Synthesis Techniques * Digital Imaging * Internet Imaging * Digital Photography * Digital Video * Wireless Imaging * Color Imaging * Holographic Imaging * Volumetric Imaging * Multi-Spectral Imaging * Hyper-Spectral Imaging * Remote Sensing * Medical Imaging * Acoustic Imaging * Image Ontology * Computer Vision * Stereo Vision * Image Quality * Image Data Management * Software Languages and Tools for Imaging; Animation - * Computer Animation * Artificial Intelligence and Animation * Virtual Humans * Robotics and Animation * Human Figure Animation * Facial Animation * Behavioral Animation * Character Animation * Particle Systems * Motion Capture * Plausible Motion Simulation * Motion Control and Kinematics * Collision Detection * Animation Languages * Animation Systems * Algorithms and Techniques * Virtual Tours * Applications; Human-Computer Interaction - * Graphical Interfaces * Intelligent User Interfaces * Speech Recognition * Design Techniques * User Requirements * Collaborative System Design * Web Designing * Mobile Interfaces * E-Learning * Education * Interface Software and Tools * Interfaces and Agents * Applications.

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